Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 463, 6, 11, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 463, 18, 7, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 463, 26, 9, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 464, 16, 27, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 464, 17, 27, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 464, 16, 49, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 464, 17, 49, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 463, 14, 25, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["It seems that a merchant of ultimate secrets is appearing in the shops of the great nation."])
      ShowText(["They dress very similarly to us, but there is no relation at all…"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["Every town is in a festive uproar."])
      ShowText(["That clamor is somewhat nostalgic…"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([914, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([916, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 463, 37, 19, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["We, who accept destruction, are the happiest in this world."])
      ShowText(["Goddess of destruction, please save us…"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["Great Hero Luka, please save us…"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["There are no dreams, no happiness, no hope…"])
      ShowText(["Accepting destruction is the greatest happiness."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["At this point, there is nowhere to return to."])
      ShowText(["Outside, there are no dreams, no happiness, no hope…"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["I'm worried about the family I left behind…"])
      ShowText(["No, I should have discarded all attachments."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["I'm worried about the family I left behind…"])
      ShowText(["Now that peace has come, what are they doing?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<High Priest>"])
      ShowText(["This is a place where those who have accepted their doom gather."])
      ShowText(["They worship the Three War Goddess and await the day of destruction..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<High Priest>"])
      ShowText(["In other words, we cannot die until the day of destruction arrives."])
      ShowText(["If destruction does not come, no one will die..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<High Priest>"])
      ShowText(["This is a place where those who have accepted their doom gather."])
      ShowText(["However, gradually, the return to normalcy is progressing."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<High Priest>"])
      ShowText(["Until everyone abandons this village and no one is left..."])
      ShowText(["I will stay here, accompanying them."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["I can't wait for the end to come..."])
      ShowText(["I can't hold back any longer, I long for the end..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["The great hero is the lord of chaos..."])
      ShowText(["I believe in the day the lord brings destruction to the world..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["This is merely a refuge for the weak."])
      ShowText(["And the world needs such refuges..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["You strong ones would never understand."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["This is merely a refuge for the weak."])
      ShowText(["And the world needs such refuges..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["But the day will not be far off when this place is no longer needed."])
      ShowText(["I am truly grateful, great hero."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["I abandoned my family to come here."])
      ShowText(["And I gained a new family..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fanatic>"])
      ShowText(["Praising the name of the great hero is the same everywhere in the world."])
      ShowText(["Then what is the meaning of being cooped up in this village...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Fanatic>"])
    ShowText(["I will not refuse those who come..."])
    ShowText(["Rest if you wish to rest."])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      FadeoutScreen([])
      PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
      Wait([150])
      RecoverAll([0, 0])
      FadeinScreen([])
      ConditionalBranch([0, 3263, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fanatic>"])
        ShowText(["Last night was enjoyable, wasn't it..."])
        ShowText(["Why go out of your way to be here..."])
        Script(["gain_medal(2148)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 3264, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fanatic>"])
        ShowText(["Last night was enjoyable, wasn't it..."])
        ShowText(["Why go out of your way to be here..."])
        Script(["gain_medal(2148)"])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["It seems they will let me stay without any issue..."])
      ShowText(["I thought for sure they would extract my living liver or something."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Warrior>"])
      ShowText(["I've started to get along a bit with the folks in this village."])
      ShowText(["They are just timid people who could only choose this way of life."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([356, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([398, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
